Keep that in mind. – Move western Infantry 2N 1W. I'm one of those people. – Load remaining Infantry into T-copter and move T-copter 2N 4E. A member of the New Rubinelle Army. – Move Infantry 2W 1S. – Build Bomber in airport. – Move Anti-Air 2N 1E and destroy enemy Anti-Air from the west. Map image by Tsuruya. Therefore, do not attempt this guide if you feel you lack the patience for a number of reloads. the enemy HQ are a Mech 1N 1W of the HQ and an Infantry on the HQ. – Move remaining Infantry 2S 1E. time limit: 10 days making an attack that is very counter-intuitive to the normal – Move remaining Infantry 2N 1E. – Move Tank 1N 1W. – Move Md. – Move Anti-Tank 3E. – Move western Rockets 4S. – First, The Beast must destroy your Artillery with two Tanks. – If the above happens, save here. – Move Artillery 2W 1S. – Move Artillery 3W 1S. – Move B-ship 3E 2N and destroy enemy Gunboat. – He must build an Anti-Air in his northern factory. – Move southern Anti-Air 4E 2S and destroy enemy Recon from the east. Overview: The previous guide relied on an aerial route. – Optimally, Gage will build a Recon. – Move Anti-Air 1E 4N. – Move B-copter 4E 2S. Rescued by Will, she has joined the 12th Battalion – where she dreams of living in peace. – Your Anti-Air must have 4 HP left after being attacked by her Tank. – Move eastern Bike 2E 2N and launch silo. – Move Tank 2E 4N. – Move War Tank 2N 1E and destroy enemy Artillery from the west. – Destroy adjacent enemy Tank with Mech. On the naval front, your Sub is used to wound the B-ship and destroy the Carrier before revealing itself as bait for Forsythe’s B-copter. To be fair, when the very first Advance Wars came out on the GBA it was right in the wake of 9/11. – Move Recon 1N 3E. – Move Will/Md Tank 2N 1E and destroy enemy Anti-Air from the west. Overview: Escort a loaded T-copter with two Fighters, two Bombers, and a Duster to The Beast’s HQ while hoping for favorable AI movement on his part. – Move eastern Gunboat 1N. build a decent force. – Move remaining Sub 2N 1E and attack enemy B-ship from the west. – Move Anti-Air 1E 2N. – Move Infantry 2N 1E. – Move Tank 2E 2S and destroy enemy Tank from the north. – Move eastern Infantry 2E and begin capturing Gage’s HQ. He is first seen in "Fear Experiment" where he and his daughter Penny destroy one of the few remaining food sources and where they unleash the War Tank on the 12th Battalion, just to see how they react. – His remaining Bike must attack your Mech that is on road. – Move eastern Infantry 3E and begin capturing The Beast’s HQ. Special Condition(s): None. – Move southern Anti-Air 2N and destroy Duster. – Move Tank 3N and destroy enemy Md Tank from the south. – Move Tank 3S and attack enemy Tank from the north. – Move B-copter 1N 4E and attack enemy Mech from the north. These articles cover the basics and are applicable to any version of the game. – He must attack your western Mech with his Infantry. ordered to wait: Lander, Carrier, or Cruiser. If he builds a Tank, the map can still – Move eastern Anti-Air 1E 2N and destroy enemy B-copter. Campaign Strategy by swifty and ALAKTORN. – Move remaining Lander 3S 1E. Two to four armies, each headed by a commanding officer (CO), take turns building and commanding units on grid-based maps. – Move Recon 1S 3E. while the guide below details a straight-forward 400-pt guide. Ordered this through Skyvo-Direct USA. recommended that the enemy is left with 3 HP. – Move Rig 3E and supply nearby units. – Move southern Tank 1E 3N and DESTROY enemy Recon from the south. – Finish capturing neutral properties. – Move wounded Mech 2N. – Move loaded Rig 4N 2W. 100-pt. Stream Advance Wars: Days of Ruin // Dark Conflict CO Themes, a playlist by bumblebro from desktop or your mobile device. – Move Md. time limit: 30 days Player CO: None Enemy CO(s): None Special Condition(s): None Overview: Rush the enemy HQ with Recons and a loaded APC while obtaining the power score with one tremendous show of luck. – Begin capturing Greyfield’s HQ. It must end 8 – 4 in your favor. – Move western Infantry 2N 1W and launch silo. Captain of the 12th Battalion. – Save here. – Move Lander 2W and drop Rig east. If this does not happen, reload. – Move Md Tank 3E 3S and destroy enemy Mech from the west. – Save here. – Move western War Tank 2N 2E and destroy enemy Artillery from the west. – Move Anti-Air in such a way that it cannot reach your Rockets. – Move Tank 1N 1E. its been out for a few years now, and id say it has paid for itself several times over with its entertainment value, and it was way more than 10 bucks when i got it. The most random part is Forsythe’s Cruiser. – Save here. – Move Recon 5E. – Move eastern Bike 2E 1N and launch silo. Build Tanks to remedy the situation. – His healthy Missiles should move 2E. – Save here. – Move Rig 2E 3N. – Save here. – Move Artillery 5W. – Move southern Infantry 2E 1N and begin capturing neutral com tower. On the other hand, you have a new score to show for your accomplishments. 100-pt. – Move Fighter 6E 3N. Player CO: Lin – Move Rockets 3N. 1.11 - Few more typo fixes. – Move western Bike 2N 2W and launch silo. – Attack enemy War Tank with Artillery. – Move B-copter 5E 1S. – His Md Tank and Tank should attack the southern Anti-Tank. Tank 4N 1E. 150-pt. This faster strategy relies on two Bikes, one loaded with Lin, one Recon, and one Anti-Air to storm Gage’s HQ. While I prefer the old AWs, the balance is the best in this game. – Move B-copter 3S 2E and attack enemy Tank from the south. It’s the formula that fans have seen before albeit with a darker tone and a greater selection of units that takes the strategy options to the next level. – Destroy War Tank with Anti-Tank. This part is the most important of the entire guide. Advance Wars: Days of Ruin, known in PAL regions as Advance Wars: Dark Conflict and in Japan as Famicom Wars DS 2, is a turn-based tactics video game made by Intelligent Systems and published by Nintendo for the Nintendo DS game console. Only if WIFI battles were still supported. – Move Anti-Air 3W. – Move western Gunboat 1E of your Sub. – Move wounded Mech 2S. You can access the tutorial anytime by entering the menu and – Move Fighter 4N 2E. – Move Bike 2N 3E and begin capturing neutral city. – Finish capturing enemy city. Advance Campaign Player CO: Lin – Attack enemy Md Tank with western Rockets. – Move Rockets 2N 2E. Numerous experiments have left her mind permanently shattered. time limit: 2 days – Move Artillery 3N 2E. – Move Bike 5E and begin capturing neutral airport. If the reloads are getting to you, just destroy the northern Recon on day 2 to earn the S-rank. – Move Anti-Tank 4N. – Move Infantry 1S 1E. Waylon does not like sending his units into its range unless he has a good reason, – Move remaining Tank 3N 2W and destroy enemy Tank from the south. – Move northern Duster 4W 4N. – Load Will into Fighter and destroy the westernmost enemy air unit, which is usually a Duster. – Load Mech into T-copter, move T-copter 3N, and drop Mech north. Due to terrain, your power score may end up one point lower than the indicated maximum score. fodder and can be safely ignored. If he builds a Tank, you will finish one day early because the rest of the guide falls apart on day 7. – Finish capturing Gage’s HQ. – Move remaining B-copter 3N 2E and attack Meteor. capture is far more difficult if an Anti-Tank is built. – Destroy enemy Mech with Rockets. – Destroy enemy Gunboat from the south with Sub. If he builds a Recon, you can delay the capture by one day and increase your power and technique score. Target the tile 1W 1N of the War – Move Artillery 1E. Enemy Recon must have 3 HP left. – Finish capturing Greyfield’s HQ. – Load Mech into western T-copter, move T-copter 1W 2N, and drop Mech west. Compensate for this by keeping your Anti-Air unit within range – Move remaining Tank 5N 1W. – Greyfield’s Tank must attack your Anti-Air. Units – Move remaining Infantry 2W. – Move Fighter 5S 4E. The last time an Advance Wars game came out was Days of Ruin/Dark Conflict on the DS in 2008. – Move Mech 2W. Infantry north. – Move Tank 2E 3N and destroy enemy Infantry from the west. – Move northeastern Infantry 2N 1E. – Move Artillery 4W 1N. – Move eastern Tank 4E 2S and destroy enemy Rockets from the west. – Move Infantry 2N and begin capturing The Beast’s HQ. – Move Recon 8E. 150-pt. like beating the crap out of your Will/Fighter. – Move northernmost Infantry 1S 1W and begin capturing neutral city. Tank – Move Bike 2E 2N and begin capturing neutral city. – Move Artillery 2N 3E. – His Bomber should attack Will/War Tank. Strategy by Translucent Air. – Move eastern T-copter 5S 1E and drop Infantry south. – Move northern Fighter 8S 1W and destroy enemy B-copter from the north. – Destroy enemy Mech with Md Tank from the south. – Begin capturing neutral factory with Mech. – Move Tank 4E 2N. The enemy War Tank is neutralized by surrounding it with your two Dusters. Tank north. Surround the airport and factory with your units, protecting your Infantry in the process. As long as your Missiles destroys either the T-copter or Seaplane, you will earn 150 points in the power score assuming all else goes according to plan. – Move remaining Mech 2E. – Move western Gunboat 2S 3E. I was initially confused until I looked up and saw that Dark Conflict is the European version of Days of Ruin. – If the above happens, save here. – Move northern Mech 2W. – Move B-ship 2W 1S and destroy Md. – Move remaining Anti-Air 4W 1S. And it hasn't even released in Japan yet. I don't think it's as good as AW2 but it is well balanced and the AI is better than the GBA games. – Load Mech into Rig, move Rig 1E 2N, and drop Mech east. – Destroy middle Rockets with western Md Tank. With a name like Advance Wars, one is likely to expect an action packed, heart pounding war game. Enemy Tank must have 4 HP Commanding Officers – Move Md Tank 2W 3S and destroy enemy Recon from the west. – Forsythe must not attack your eastern B-copter with his Mech. – Move western Gunboat 3N 4W. – Move northern Anti-Air 2N 4E. – Move T-copter 1N 1E. Is there *ANY* difference between Advance Wars Dark Conflict and Advance Wars Days of Ruin? Strategy by DTaeKim. – Load Infantry into T-copter, move T-copter 3E, and drop Infantry south. – Move northern Bomber 1N 4E and attack enemy Anti-Tank from the west. Yes! – Move remaining Tank 2W 4N. – Move Anti-Tank 2N. If this does not happen, reload. Tank must have 5 HP left. The Md. – Build Fighter in airport. – Move northern Infantry 3N. Reload if this does not happen. – Move western T-copter 2S. Capture all of the neutral properties in the western area and center. You should keep two Fighters in the air at all times. Tanks around the fire. – Move eastern Anti-Air 5E and attack enemy Rockets from the west. must have 3 HP left. Fortunately, this guide is one of the few that does not rely on saves – Forsythe must attack your western B-copter with his Mech. – Save here. Completing this map unlocks Trial Map 24. – Move remaining Fighter 1S 1E. Her Bomber must have 3 HP left. Enemy CO(s): Tasha Reload if this does not happen. The Lazurian Army commander. – Destroy enemy Anti-Air from the east with Md Tank. – Move loaded T-copter 4S and drop Infantry east. – Destroy enemy Infantry with Anti-Air. – Move Sub 2E. No more 'Expensive APC that does nothing has priority over capturing Infantry' or 'Build Lander at Dock and only move it when the opponent enters its range'. – Save here. – Move remaining Anti-Tank 3S 1E and join with wounded Anti-Tank. – Save if the above happened. – Move B-copter 3E 3N. The high score strategy detailed below is fairly luck-intensive since Greyfield must follow specific movement, but it is possible. She has tremendous respect for Captain Brenner, although they disagree often. – Destroy Fighter with southern Missiles. – Move western Gunboat 1N 4E and attack enemy Cruiser. – Forsythe must build Rockets in his northern factory. – Destroy northern Rockets with eastern Md Tank from the south. – Destroy enemy Bike with Anti-Air. reload. Tank 1N 2E and attack enemy Missiles from the west. – Move northern Missiles 2E 1S. – Move western Infantry 3E and begin capturing neutral factory. He is a man of few words, but a consummate professional. – Greyfield will order one of your units to wait. 100-pt. On October 12, 2007, the game's title was officially released as Advance Wars: Days of Ruin for the North American version, with a planned shipping date of January 21… – Move eastern Tank 2W 2S and attack enemy Tank from the east. 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